NORČEK INDUSTRIES // FACILITY 04 · ANTARCTIC DIVISION // CLEARANCE: EXPLORER
We Were Here Tomorrow

All 37 achievements

Quick answer

We Were Here Tomorrow ships 37 achievements. Twenty-eight are story checkpoints you cannot skip, four are co-op pranks played on your partner, two are collectibles, and three reward alternate routes or specific tool tricks.

BRIEFAll 37 unlocks

We Were Here Tomorrow ships with 37 achievements, and their descriptions are the most useful documentation the game has. Split them into story checkpoints, tool tricks, collectibles and alternate routes, and you get a completion plan instead of a list. Percentages are the global snapshot for 21 October 2026.

Facility interior

Story checkpoints — 28 unlocks you cannot miss

These fire as you move through the six sectors. You do not hunt them; you keep playing.

AchievementCondition%
The World of TomorrowAwoke in a new world100.0
Corporate ExercisePass the Wellness Check100.0
MicromanagementCreated a brand new access card88.6
'Morrow's MiraclesObtained an experimental Norček prototype86.2
All Matters ExoticArrived at the Exotic Matter Laboratory77.7
Onwards and UpwardsActivated the Cargo Elevator66.2
This is fineArrived at the Particle Accelerator Terminus59.6
MAGNETS!Reactivated a Magnetic Stabilizer56.9
Any Colour You LikeReactivated the targeting array36.1
SpiralingGained access to Gravitonics29.4
RelativityExplored impossible staircases21.3
Ensnared PotentialTurned the particle accelerator on19.6
Recon & DiscloseArrived on the second floor of R&D Headquarters18.3
Turn It Off And On AgainRestored power to R&D Headquarters7.4
Double TimeObtained an upgraded Norček prototype6.1
A Matter of TimeArrived at the Temporal Research Centre5.5
Knowledge TransferRestored power to the Temporal Research Centre1.3
Forward to the PastAdventured through the TRC Construction Site1.1
All Grown UpCultivated a Battery Bulb0.6
Eternal RecurrenceGot stuck in a time loop0.3
Once MoreGeared up for one more adventure0.4
Through the Looking GlassVentured Beyond the Rift0.4
We Are Friends!Got acquainted with an alien lifeform0.3
FarpointDiscovered the Human Outpost0.2
Why So Molecular?Restored power to the Theta Splice device0.1
Essentia EmendareFinished the expedition team's project0.1
Dawn of TomorrowSecured Rift Zero0.2
Tomorrow May Never ComeClosed Rift Zero0.2

That is 28 beats, and the two Rift Zero entries are mutually exclusive: one per run.

Tool tricks and movement — 5 unlocks

The ones players walk past, because they need your tools pointed at each other rather than at the facility.

AchievementCondition%
Goop Lookin'Gooped your partner43.3
Now I'm HookedHooked your partner40.6
Smooth MovesPerform a crouch slide90.7
You're Chatty for a StatueUse the Goop Gun to lock your partner in place2.3
Danger! High VoltageUse the Hook Gun to grapple to an Energized surface2.2

Two are trivial — point the tool at your partner once. Two demonstrate what the tool is actually for (locking in place, grappling to an Energized surface) and sit near 2% because most pairs never test their kit on anything that is not a puzzle. Smooth Moves is a movement primer that fires the first time you crouch-slide.

Collectibles, alternate route and referral — 4 unlocks

AchievementCondition%
Christmas RiotYou found a highly sought after toy — don't let your partner see it39.5
Class 1 HoarderCollect all unique plushies0.0
Many WaysActivated the Cargo Elevator without using a Fuse3.4
Referral BonusInvite a friend to play We Were Here Tomorrow51.2

Christmas Riot is a single hidden toy found by one player — at 39.5% it is found by four players in ten, often by accident. Class 1 Hoarder is a full-facility plushie sweep and the only true zero in the list. Many Ways is the elevator bypass covered on the Cargo Elevator page. Referral Bonus fires from the invite flow, not from gameplay.

A completion order that respects your time

  1. Play the campaign straight through with the walkthrough hub. Twenty-eight of the thirty-seven unlocks come free.
  2. Before the final prompt, agree on which ending you are taking.
  3. After the credits, replay for the second Rift Zero ending and pick up Many Ways on the way.
  4. Then the tool tricks: goop, hook, lock and grapple, in whichever sector you find most comfortable.
  5. Last, the plushie sweep — a full-facility job that belongs in its own session.