We Were Here Tomorrow crossplay: PC, PS5 and Xbox
Yes — crossplay covers PC (Steam), PlayStation 5 and Xbox Series X|S. Both players need their own copy and a microphone; the console player usually sends the invite and the PC player accepts in-game.
Yes — We Were Here Tomorrow is crossplay between PC (Steam), PlayStation 5 and Xbox Series X|S. Two players, one copy each, and the platform you bought it on does not decide who you can play with. This page is the version of that answer with the details: which platforms are in, how a mixed session actually gets formed, and what still breaks it.

Pairs with: Co-op setup · Voice chat and the walkie-talkie · Price, editions and specs
Which platforms are in the crossplay pool
| Platform | In crossplay | How an invite reaches the other player | |
|---|---|---|---|
| PC (Steam) | Yes | Steam friend list or the in-game friend list | |
| PlayStation 5 | Yes | The platform's own invite flow, accepted in the console UI | |
| Xbox Series X\ | S | Yes | The platform's own invite flow, accepted in the console UI |
The announcement that confirmed the platforms confirmed crossplay in the same breath: two Explorers, separate roles, walkie-talkies, PC and both current-gen consoles, one pool. Previous-generation consoles are not part of that list — the release covers PS5 and Xbox Series X|S, not PS4 or Xbox One.
How a mixed PC + console session actually forms
The launcher differs, the session does not. Four steps, in this order:
- Both players reach the main menu first. A player still sitting in the prologue cannot receive an invite, which is the single most common reason the invite button looks dead.
- The console player usually sends the invite. Console platforms handle friend invites natively; the PC player accepts either in the console companion app or in-game once the session appears.
- The PC player confirms the lobby formed. The test is audio: if the Director's briefing plays for one player and not the other, the session did not form — back out and re-invite.
- Do not mix invite systems. If the console player invites through the console and the PC player simultaneously invites through Steam, you get two half-sessions that never merge.
What crossplay does not give you
- No shared copy. Family Sharing on Steam is a library feature, not simultaneous play, and there is no "invite a friend who does not own it" mode.
- No local split-screen and no bots. The game is online co-op for exactly two players; a solo player cannot start a session with an AI partner.
- No friend pass. Some games in this space sell one copy and hand a free key to a partner; this one does not. Both players buy the game.
Keeping voice working across platforms
Crossplay moves the session; the microphone is what actually carries the puzzle. The in-game voice channel runs through the walkie-talkie, which is also the fiction the puzzles are built around — a console player on a party chat and a PC player in-game will hear each other but lose the walkie-talkie behaviour the puzzles expect. The voice chat page covers setup and the fixes, including the Vivox reconnect problem patched in 1.1.2.
When a crossplay session will not connect
| Symptom | Most likely cause | Fix |
|---|---|---|
| Invite greyed out | The other player is not at the main menu yet | Both restart to the menu, then invite |
| Session forms, no audio | Mic routed to the wrong device on one side | Set the default input device before launching |
| Works on the same platform, fails across platforms | One client is on an older build | Both update; patch 1.1.2 is the current build |
| Connects, then drops | Strict NAT or a campus/corporate network | Test with a phone hotspot on one machine |
FAQ
Can a PC player join a PS5 player's lobby? Yes — that is what the crossplay pool is for. The console player invites, the PC player accepts in-game.
Do both players need PlayStation Plus or Xbox Game Pass Core to play together? Console players need whatever their platform requires for online play; the PC side needs nothing beyond Steam. Check your console subscription before planning a session.
Does crossplay change the puzzles? No. Both players get the same six sectors and the same split-role puzzles regardless of platform.
Is progress shared across platforms? The announcement and store page describe one co-op campaign, not cross-progression. Play the campaign on the platform where you started it and you will not have to think about this.

